![]() ![]() It’s realistic enough to give you that feeling of driving two tons of corpulent 1970s American iron. It also delivers a bunch of entertaining gameplay variants, from Pursuit (catch and ram ’em!) to Getaway (flee as fast as you can!). Time limits are the main source of difficulty in the game, and they’re as annoying as always. On a few rare occasions they make sense (you need to be someplace to pick up guys who are robbing a store, though you’d think they would have phoned ahead and planned it out a little better), but for the most part they’re completely artificial. This sense of artifice carries over to your main protagonists, the police. Their cars have superhuman handling and appear out of nowhere. Within seconds of tripping a siren, you’ll find roadblocks ahead. They’re also a bigger public nuisance than any crime syndicate, recklessly plowing through the streets and incoming traffic (much like in Midtown Madness). On the plus side, Driver does a fabulous job of creating interesting city environments. While none of the real-world towns modeled are accurate, they’re full of twists and turns that make for a lot of driving fun, and the bright colors really give them a positive vibe. ![]() But the flaws are numerous, although a great many could be attributed to the game’s console origins. At times Driver is quite entertaining, and you may find yourself wanting to load it up for a minute to do some cruising and get in a few chases. ![]()
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